Public Attributes | List of all members
Uniform Class Reference

#include <uniform.h>

Public Attributes

std::string mName
 Name of uniform in shader. More...
- Public Attributes inherited from Object
std::string mID
 Property: 'mID' unique name of the object. Used as an identifier by the system. More...

Additional Inherited Members

- Public Member Functions inherited from Resource
 Resource ()
- Public Member Functions inherited from Object
 Object ()
virtual ~Object ()
virtual bool init (utility::ErrorState &errorState)
virtual void onDestroy ()
 Object (Object &)=delete
Objectoperator= (const Object &)=delete
 Object (Object &&)=delete
Objectoperator= (Object &&)=delete
- Static Public Member Functions inherited from Object
static bool isIDProperty (rtti::Instance &object, const rtti::Property &property)


Shader uniform resource base class.

Inheritance diagram for Uniform:
Collaboration diagram for Uniform:

Member Data Documentation

◆ mName

std::string mName

Name of uniform in shader.