#include <parameterblendcomponent.h>
Public Member Functions | |
ParameterBlendComponentInstance (EntityInstance &entity, Component &resource) | |
~ParameterBlendComponentInstance () | |
virtual bool | init (utility::ErrorState &errorState) override |
virtual void | update (double deltaTime) override |
bool | enabled () const |
void | enable (bool value) |
bool | isBlending () const |
float | getBlendValue () |
int | getIndex () const |
const std::vector< std::string > & | getPresets () const |
bool | reload (nap::utility::ErrorState &error) |
bool | hasPresets () const |
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ComponentInstance (EntityInstance &entity, Component &resource) | |
nap::EntityInstance * | getEntityInstance () const |
nap::Component * | getComponent () const |
template<typename T > | |
T * | getComponent () const |
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Object () | |
virtual | ~Object () |
virtual void | onDestroy () |
Object (Object &)=delete | |
Object & | operator= (const Object &)=delete |
Object (Object &&)=delete | |
Object & | operator= (Object &&)=delete |
Additional Inherited Members | |
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static bool | isIDProperty (rtti::Instance &object, const rtti::Property &property) |
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std::string | mID |
Property: 'mID' unique name of the object. Used as an identifier by the system. More... | |
Runtime part of the parameter blend component. Smoothly blends a set of parameters over time towards a given preset. The parameters that are blended are defined by the 'BlendGroup' of the resource. The preset index controls the preset to sample the parameters from.
A blender needs to be available for every parameter that is blended. The system issues a warning on initialization when there is no blender available for a specific parameter. By default float, double, vec2, vec3 and color parameters are supported. If a preset does not contain a specific parameter a warning is issued.
ParameterBlendComponentInstance | ( | EntityInstance & | entity, |
Component & | resource | ||
) |
void enable | ( | bool | value | ) |
Turns blending on / off.
value | if blending is turned on |
bool enabled | ( | ) | const |
Returns if blending is enabled. Preset changes without blending enabled have no effect.
float getBlendValue | ( | ) |
int getIndex | ( | ) | const |
const std::vector<std::string>& getPresets | ( | ) | const |
bool hasPresets | ( | ) | const |
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overridevirtual |
Initializes the component. All presets associated with the 'RootGroup' of the 'BlendGroup' are sourced from disk. A blender is created for every parameter and stored for future use on update.
errorState | contains the error message if initialization fails. |
Reimplemented from ComponentInstance.
bool isBlending | ( | ) | const |
bool reload | ( | nap::utility::ErrorState & | error | ) |
Reloads all the presets from disk.
error | contains the error if reloading fails. |
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overridevirtual |
Blends the parameter values.
deltaTime | time in between frames in seconds. |
Reimplemented from ComponentInstance.